Deal +3%/+6%/+10% damage to super mutants. +4 Luck for 3 minutes upon finishing a battle with less than 25% health; immunity to critical hits, +50% critical damage. All-American; Light machine gun; Explosives. There have been many changes to the Perk system in Fallout: DUST, in addition to the modifications of derived statistics from SPECIAL the Survivor is subject to. ID / Cheat Code. Deal +3%/+6%/+10% damage to abominations. This perk may be taken twice, with the second rank increasing the effect from 2 to 3 seconds and the uses per day from 5 to 10 (Activated in the Pip-Boy Inventory). For another, deal 10,000 damage with two-handed melee weapons. This key is usually to the left of the 1 key and below the Esc key. +1 SPECIAL point, Boomers and Powder Gangers Fame, Caesar's Legion and NCR Infamy, +1 SPECIAL point, Brotherhood of Steel and Followers of the Apocalypse Fame. Sleep removes all Rads (Hardcore: only -100 Rads). Head can no longer be crippled, +25% resistance to chem addiction, +1 DT (5%) if your DT < 10, Cannot be poisoned, healing items are boosted +25%, robots have -50% crit chance, Head cannot be crippled, +10% resistance to chem addiction, +1 DT (10%) if your DT < 10, 50% poison resistance, Healing items boosted by 50%, Robots have -50% crit chance, Surgery purchased through dialogue with the, Your crouched movement speed is increased by 20%. Shotguns have a 10% chance, per pellet, of knocking an enemy back. Skyrim Perk IDs. The speed of all your melee and unarmed attacks is increased by 30%. This perk may be taken twice, with the second rank increasing the effect from 2 to 3 seconds and the uses per day from 5 to 10 (activated in the Pip-Boy inventory). Fourth "tag" skill: +15 points to that skill. +2 Intelligence and +2 Perception between 6:00 P.M. and 6:00 A.M. FNVEdit is the Fallout New Vegas version of xEdit. Adds recipe. You do an additional 50% damage every time you attack a mutated insect. 1 Effects 1.1 Fallout 3 1.2 Fallout: New Vegas 1.2.1 Notes This perk allows one to use any kind of power armor in the game. +5% overall damage, more violent death animations. All melee (except thrown) and unarmed attacks have a chance of knocking your target down. 15% for Unarmed or one-handed melee, 30% for two-handed melee. +10% damage and +10% V.A.T.S. This key is usually to the left of the 1 key and below the Esc key. When you're in Sneak mode, you gain the option to eat a human corpse to regain hit points, but lose Karma. All your unarmed and melee attacks negate 15 points of, +25% damage to robots, can shut down robots by sneaking up on them. Unless the companion is dismissed, the perk will remain in effect regardless of the distance between them and their companions. +10% damage and +10% DT against Marked Men. Ghost people do not get back up after shooting them without taking off a limb. All game content and materials are trademarks and copyrights of their respective owners and licensors. : Opening the Console : To open the console in Fallout New Vegas, press the ~ key while you are in the game. : Opening the Console : To open the console in Fallout New Vegas, press the ~ key while you are in the game. with every attack on a given body part queued. The content is not described in full detail on this page. No Sneak penalty for using Pip-Boy light. The content is not described in full detail on this page. Challenge perks are unlocked by fulfilling certain requirements. Outside of combat, one sometimes has access to unique dialogue options when dealing with the opposite sex, similar to the Sex Appeal trait. 15% for Unarmed or one-handed melee, 30% for two-handed melee. Frag grenade. First Kill 125 enemies with melee weapons. In irradiated areas, +25% move and attack speed, +2 DT, +2 ST. With excess rad level, AP regen scales from 1.1 times to 1.5 times normal. Can paralyze an enemy for 30 seconds with a V.A.T.S. +50% health bonus from snack foods. Unlocks special Nuka-Cola recipes at the workbench. Companions told to wait are still counted as active companions. Grunt is a perk in the Fallout: New Vegas add-on Honest Hearts. Decrease in spread and double the critical chance for .45 Auto pistols. Unlike in Fallout 3, the Perk Rate in Fallout: New Vegas is one perk every two levels. This does not affect weapons modded to under 10 wg. page, accessible from the 'Data' section. You gain one additional skill point for reading books and double the skill points for reading magazines. The additional point granted by the Endurance implant does not count toward the total. Doesn't count against the Endurance limit of original implant perks. There are 88 regular perks, 8 companion perks, 16 challenge perks and several other special perks. Receive 15 Mysterious Stranger or Miss Fortune visits. The console is a debugging tool in the PC version of Fallout: New Vegas. Additionally, some challenge perks have multiple ranks or more than one version, such as Caza-Death Dealer, which 'level up' as one continues adding to its requisite challenge task. This key is usually to the left of the 1 key and below the Esc key. Can intimidate foes through dialogue; closing dialogue results in the foe fleeing for 5 seconds. ED-E repairs 25% weapon condition once per day, ED-E produces energy or microfusion cells once per day. Opening the Console : To open the console in Fallout New Vegas, press the ~ key while you are in the game. You gain two more skill points every time you advance in level. +15% critical chance (multiplies existing chance) with melee and unarmed weapons, +25% damage with melee/unarmed sneak attack criticals. He then runs to the factory himself. Special unarmed moves can be learned from various characters in the Mojave. Iron Fist 1. Can hack a locked down terminal with four more chances. Your attacks do 75% less damage to companions. Damaged books become blank magazines; can copy existing magazines into blank magazines. Deal +3%/+6%/+10% damage to mutated animals. Considerably more ammunition in stockpiles. Regain +20% more health from all consumable sources. Running no longer factors into a successful sneak attempt. We are a fan site. player.setav speedmult X — Where X is your speed percentage. +5% overall damage; more violent death animations. All game content and materials are trademarks and copyrights of their respective owners and licensors. For example, Set Lasers for Fun increases the odds of scoring Critical Hits with energy-based energy weapons; to earn the perk, a player must do 16,000 damage with one handed energy weapons over the course of their game. 25% more likely to hit the target's head in V.A.T.S. Ghost people are more likely to die outright without needing to be dismembered or disintegrated. Many of the perks not originally intended to be used in Fallout: New Vegas remain from the Fallout 3 game files. To counter how easy it was to max out the player character's skills in Fallout 3, most of the skill-boosting perks have been removed or replaced. Were it functional, you would be granted +5 DT against energy weapons while wearing metal armor, with a further +2 DT while wearing reflective eyewear or helmets. Weapons with a weight of more than 10 is cut in half. Companion perks, as their name suggests, are granted by the player's companions. Perk "Trees" or "Paths" - almost like classes. Skill magazines last for 3 real-time minutes. For details, please see the respective articles. For one rank, deal 10,000 damage with one-handed melee weapons. Temporary cloud protection, take 25% less damage. Below is a complete list of all perk IDs (S.P.E.C.I.A.L.) You gain two more skill points every time you advance in level. Power Armor Training is a perk in Fallout 3 and Fallout: New Vegas. Floor traps or mines will not be set off. Floor traps or mines will not be set off. All of your weapon reloads are 25% faster than normal. Dog will devour the limbs of any Ghost People, preventing them from resurrecting. with every subsequent attack on a given body part queued. This removed the Charge perk from my selected perks and it is not in the list when I level. The player can craft workbench items through Veronica’s dialogue. Level 2: +10% melee weapon attack speed. +5 health and +2 restored action points through the consumption of food. xEdit is an advanced graphical module viewer/editor and conflict detector. Currently, only SPECIAL is completed, but I'll be coming out with paths for each skill (many with two each). +25% accuracy in V.A.T.S. Enter the cheat command then press the Enter key. Skill Magazines last for 3 real-time minutes, from 1. On 1st rank, hostile animals become friendly. +10% damage to the opposite sex and unique dialogue options with certain characters. You also have more efficient recycling recipes available at workbenches. Makes weapon equipping and holstering 50% faster. AP costs for unarmed attacks are reduced by 10%. The player can craft workbench items through Veronica’s dialogue. For Fallout: New Vegas on the PC, GameFAQs has 113 cheat codes and secrets. Foes killed by your Energy Weapons emit a corona of harmful energy. Kill 50/100 robots (Glitched; rank is misreported to player, rank 3 is unachievable). There are 88 regular perks, eight companion perks, 16 challenge perks, and 18 special perks. .50 MG 5. Command : player.removeperk [Base ID] Description : Remove target perk. 9mm pistol. player.modav <#Value> - The actor value would be the skill in question such as Guns melee energy weapons etc. You also have all hand load recipes unlocked at any reloading benches. "; For an overview of Fallout: New Vegas content, please refer to "Portal:Fallout: New Vegas." 1. You gain an additional 10% whenever experience points are earned. In combat, you do 75% more critical damage against animals and mutated animals. +1 Luck, Strength, Charisma and Intelligence for 60 seconds each time a corpse is consumed. Hostile targets are highlighted whenever the player is actively aiming. Completing quests and performing certain actions unlock them. This means that some of the Fallout 3 perks can be added to the characters in Fallout: New Vegas even though the associated quest does not exist in the game, like Barkskin, or Wired Reflexes. Items with a weight of two pounds or less now weigh half as much. 2. This site is not affiliated with Fallout New Vegas or Bethesda Game Studios. For each crippled limb you have, you do an additional 10% damage. .45-70 Gov't 4. General information Unlike in Fallout 3, the Perk Rate in Fallout: New Vegas is one perk every two levels. Temporary cloud protection, take 25% less damage. +10 Health per 100 Karma; Karma reset to 0, +10% damage, immunity to critical hits. When using Guns, you are twice as likely to recover cases and hulls. +10% damage to the same sex and unique dialogue options with certain characters. This page lists all items in Fallout: New Vegas. Fallout: New Vegas is the first game in the series to have perks that affect the party as a whole. : The content is not described in full detail on this page. Shotguns have a 10% chance, per pellet, of knocking an enemy back. +25% sneaking speed when wearing light or no armor. Can make one extra attempt to hack a locked-down terminal. +25% accuracy in V.A.T.S. Gain +5 Action Points, Critical Change Percentage, and Damage Threshold, but -3 Charisma and Intelligence. The bombs may not have ended everything, but you sure will. Quoted verbatim, error appeared in the original source, https://fallout-archive.fandom.com/wiki/Fallout:_New_Vegas_perks?oldid=2049477. Maria; 9mm submachine gun. Can paralyze an enemy for 30 seconds with a V.A.T.S. Can instantly kill a sleeping non-player character and earn bonus XP when doing so. Boosts Veronica's melee attack speed 150% & gives her a 25% chance for melee attacks to knock down enemies. -50% radiation taken from food and water sources. Special perks are granted from other sources, usually through actions in the game world. attacks, Convince Raul to give up his gunslinging ways during, Convince Raul to become a gunslinger again during. The effects of addictive Chems last 33% longer. Terrifying Presence is a perk in Fallout: New Vegas. One can talk Mister Burke in Megaton into paying double to do the job, or giving up on the bomb entirely… ED-E repairs 25% weapon condition once per day, ED-E produces energy or microfusion cells once per day. This includes items, non-player characters, quests or parts of the world like a sign on a wall or the wall itself. One can get up to a total of 25 non-challenge perks with all four DLCs installed. Regain +20% more health from all consumable sources. Your crouched movement speed is increased by 20%. A kill in V.A.T.S. Use at your own risk. You gain a non-addictive subdermal turbo (chem) injector. Most of the perks obtained this way are related to the skill or task that was completed to earn it. (level 2) (rank 1) (Activate) (ID: D2EE03) (Req: +20 Survival) Only the people who have almost died from thirst know how precious water is, regardless of where it is pumped from. ALL energy weapons gain an extra +2%/+4% chance to get a critical hit. The variable will determine if the amount is added to the player's fame (1) or infamy (0) with the faction. The additional point granted by the Endurance implant does not count toward the total. Boosts Veronica's melee attack speed by 150% & gives her a 25% chance for melee attacks to knock down enemies. Convince Veronica to stay with the Brotherhood during, Veronica's unarmed attack rate increases by 30%, Weapon repair, energy/microfusion cell crafting, increased DT, increased laser damage, better V.A.T.S. Karma reset to 0, +25% AP regeneration rate, +20% attack speed, immunity to critical hits. This perk can be gained by two ways: After gaining permission from Elder Lyons, speak to Paladin Gunny in the A-Ring of the Citadel. Name. Traps do not activate and you are given a stealth increase. +2 Intelligence and +2 Perception between 6:00 P.M. and 6:00 A.M. Level 1: +5% melee weapon attack speed. When using Energy Weapons, you are twice as likely to recover drained ammunition. Raul's rate of fire with revolvers and lever action firearms increases by 33%. 2. removereputation – removes player reputation with faction; the value will max out at its normal minimum value of 0. Makes weapon equipping and holstering 50% faster. Effects [edit | edit source] Guns. First kill 42 people with unarmed weapons, then Inflict 10,000 damage with unarmed weapons. 0001dafe. Can instantly kill a sleeping non-player character, and earns bonus XP. +25% damage done by dynamite, hatchets, knives, revolvers, and lever-action guns. To counter how easy it was to max out the player's skills in Fallout 3, most of the skill-boosting perks have been removed or replaced. : Example : The command player.addperk 0014ccdf will give you the Sub-Dermal Armor perk. While wearing light armor you gain +5% critical hit chance and your enemies suffer a -25% critical hit chance. To counter how easy it was to max out the player character's skills in Fallout 3, most of the skill-boosting perks have been removed or replaced. Temporarily stun opponents by throwing dust or dirt at their eyes (requires dirt or sand ground). The effects of addictive Chems last 33% longer. Alright, for those haveing the problem of getting a perk every other level, it seems that that happens when you have a level cap increase mod, they clash. Deal +3%/+6%/+10% damage to mutated insects. Launch nuclear missiles at both Caesar's Legion and NCR. When using Guns, you are twice as likely to recover cases and hulls. While wearing light armor or no armor, you run 10% faster. Repair any item using a roughly similar item. First kill 125 enemies with melee weapons. is increased by 25%. Allows you to create special Explosion recipes at a workbench. Your chance to hit an opponent's legs in V.A.T.S. For another, deal 16,000 damage with pistol-grip energy weapons. Reaching various summits reveals nearby map markers and grants +3. Launch nuclear missiles at Caesar's Legion. Challenge perks are unlocked by fulfilling certain requirements. For an overview of Fallout: New Vegas content, please refer to "Portal:Fallout: New Vegas". Unlike in Fallout 3, the Perk Rate in Fallout: New Vegas is one perk every two levels. We are a fan site. To re-enable them, exit the game and start it again. 1 fission battery + 2 scrap metal = 50 Sierra Madre chips. WARNING: Using console commands in the Steam version of Fallout: New Vegas will prevent you from obtaining achievements for that session! Ranger Milo can be scared after completion of the quest Back in Your Own Backyard. Weapon Strength requirements are now 2 points lower than normal for you. +5% bonus to damage against humans and non-feral ghouls. Cannot be poisoned, healing items are boosted +25%, robots have -50% crit chance. Considerably more ammunition in stockpiles. Fourth "tag" skill: +15 points to that skill. Use at your own risk. +25% critical hit chance against robots, 85% chance of finding an extra crafting component on destroyed robots. 9mm rounds 8. Base ID : 0014ccdf : Command : Use the command player.addperk [Base ID] to give yourself the perk. is increased by 25%. x4 normal damage through enemy blocks with melee and unarmed attacks. https://fallout.fandom.com/wiki/Fallout:_New_Vegas_perks?oldid=3383338. Your chance to hit an opponent's legs in V.A.T.S. player.removeperk — Take the ID'd perk away. Launch nuclear missiles at both Caesar's Legion and NCR. You also have all hand load recipes unlocked at any reloading benches. 20 gauge A new ammunition subtype, JNK, or junk rounds, was included in the Dead Moneyadd-on, … While wearing light armor or no armor, you run 10% faster. +25% damage to robots; can shut down robots by sneaking up on them and deactivating. While wearing light armor you gain +5% critical hit chance and your enemies suffer a -25% critical hit chance. There are 88 regular perks, eight companion perks, 16 challenge perks, and 18 special perks. Most Guns ammunition types are supported: 1. For one rank, deal 25,000 damage with rifle-grip energy weapons. Base ID : 00031de5 : Command : Use the command player.addperk [Base ID] to give yourself the perk. Unlocks special Nuka-Cola recipes at the workbench. Perks are applied whenever the player picks up a snowglobe and remain even after selling them to Mr. House. The content is not described in full detail on this page. You also have more efficient recycling recipes available at workbenches. Removes any radiation taken from drinking an irradiated water source. A form ID is a property assigned by creators or the engine to every object in games using the Gamebryo engine (like Fallout 3, Fallout: New Vegas, and Fallout 4). Deal +3%/+6%/+10% damage to abominations. with one-handed weapons. Additionally, six of the regular perks can be chosen more than once, such as Intense Training. Vance's 9mm submachine gun.45 Auto pistol. In combat, the player character does +10% damage against opponents of the opposite sex. Weapons with a weight of more than 10 are cut in half. Considerably more bottle caps will be found in stockpiles. Most of the perks obtained this way are related to the skill or task that was completed to earn it. Base ID : 00165447 : Command : Use the command player.addperk [Base ID] to give yourself the perk. Level 1: +5% melee weapon attack speed. Your eyes adapt quickly to low-light conditions. In combat, you do 75% more critical damage against animals and mutated animals. +10% damage to the opposite sex and unique dialogue options with certain characters. tmm 1-This command shows all map markers, so you can fast travel wherever you want to go. We do not assert any claim of copyright for Fallout New Vegas. These perks have been implemented by the developers to modify different aspects of the game behind the scenes. We do not assert any claim of copyright for Fallout New Vegas. Additionally, some challenge perks have multiple ranks or more than one version, such as Caza-Death Dealer, which 'level up' as the player continues adding to its requisite challenge task. 1 Effects 2 Instances of use 3 Behind the Scenes 4 References In some conversations, the user gains the ability to initiate combat while terrifying a mob of opponents, sending them fleeing away for safety or attacking in fear of their lives. Level 2: +10% melee weapon attack speed. Specifically, a single round of Guns ammunition can be made with 1 scrap metal, 5 tin cans, and the appropriate casing or hull. Perks ; By Demorome Consuming night stalker squeezin's now grants bonuses to Perception (+1 PER), Poison Resistance (+5), and Stealth (+5 Sneak) in addition to the normal benefits. Through quests centered around the companion, they can gain perks that further promote efficiency and usefulness when they are in your party. When you're in Sneak mode, you gain the option to eat a super mutant or feral ghoul corpse to regain hit points, but lose Karma. I'm playing a TTW, FCO version of Fallout New Vegas with Project nevada and because of an issue with PN rebalance I had to reinstall the PN mod. +25% accuracy in V.A.T.S. These can be used in console commands such as player.addperk. This perk is bugged and applies no effect. unarmed attack. When using shotguns, regardless of ammunition used, you ignore an additional 10 points of a target's. For example, Enhanced Sensors is only in effect while the Courier is accompanied by ED-E. Being over-encumbered no longer prevents you from using fast travel. Weapon ST requirements are now 2 points lower than normal for you. For example, Set Lasers for Fun increases the odds of scoring Critical Hits with energy-based energy weapons; to earn the perk, a player character must do 16,000 points of damage with one-handed energy weapons over the course of their game. +10 Health per 100 Karma; Karma reset to 0, +10% damage, immunity to critical hits. Challenge tasks can be accessed from the Pip-Boy menu; on the 'Misc' page, accessible from the 'Data' section. General information Unlike in Fallout 3, the Perk Rate in Fallout: New Vegas is one perk every two levels. Deal +3%/+6%/+10% damage to super mutants. +5% bonus to damage against humans and non-feral ghouls. Fallout New Vegas (PC) Console ID Codes for Items by Dave (eperb12 | Google Mail) _____ A C T I V A T I O N _____ Create a shortcut to the game executable (this … restores 20 AP immediately. Head can no longer be crippled, +25% resistance to chem addiction, +5% DT (min +1). Only regular perks may be selected during level up. The perk remains in effect so long as the companion is currently following the player character. For example, the effects of surgical implants are counted as special perks, which are unlocked once the implant is purchased. This page lists all traits in Fallout: New Vegas. Repair any item using a roughly similar item. Traps do not activate, and you are given a stealth increase. You gain a non-addictive subdermal turbo (chem) injector. Shows health and Damage Threshold of any target. Seven SPECIAL-based "classes" comprising 7 interdependent perks each. White Legs' Perception is effectively decreased by 3. +2 Strength and +1 HP per second while outside, from 6:00 A.M. to 6:00 P.M. You do an extra 15% damage and have a 10% extra chance to critically hit with any laser weapon. Removes any radiation taken from drinking an irradiated water source. Survivalist's rifle; Assault carbine; Marksman carbine. You can find all the perk base_ID values on the Fallout: New Vegas Wiki. Sleeping outside gives Well Rested benefit. from Fallout 4. Chems, Firearms & Ammunition within a short distance are highlighted when you zoom in. Deal an extra +1%/+2%/+4% damage to all enemies. .308 rounds 2. x1.15 (instead of +15 luck due to a bug) critical chance with melee and unarmed weapons, +25% damage with melee/unarmed sneak attack criticals. Part of the XFO package for New Vegas. -50% limb damage from animals, mutated animals, and mutated insects, +25% to. with two-handed weapons. A perk mod focused on offering new and unique gameplay options based on being naked. Fallout 4 S.P.E.C.I.A.L Perk IDs. Make sure you do this before completing a quest … Being over-encumbered no longer prevents you from using fast travel. Companions told to wait are still counted as active companions. : Example : The command player.addperk 00031de5 will give you the Explorer perk. When you're in Sneak mode, you gain the option to eat a super mutant or feral ghoul corpse to regain hit points, but lose Karma. +25% accuracy in V.A.T.S. The total number of implants one can receive is equal to the Endurance statistic. +25% addiction resistance. All your unarmed and melee attacks negate 15 points of. Water items hydrate and heal you 15% better. Deal an extra +1%/+2%/+4% damage to all enemies. Take your favorite fandoms with you and never miss a beat. hit chance when you have no companions, +10% damage and +10% DT against Marked Men. Any living creature you kill has a 50% chance to have the potent healing items thin red paste or blood sausage when looted. +2 HP per second per 200 rads accumulated. Special perks are granted from other sources, usually through actions in the game world. When you're in Sneak mode, you gain the option to eat a human corpse to regain hit points, but lose Karma. Explosives have a 25% larger area of effect. 25% more likely to hit the target's head in V.A.T.S. On 2nd rank they come to your aid against enemies except against other animals. Items with a weight of two pounds or less now weigh half as much. The "cell edid" variable should be replaced with the editor ID for the location in question. Hostile targets are highlighted whenever the player is actively aiming. +25% sneaking speed when wearing light or no armor, Damaged books become blank magazines; can copy existing magazines into blank magazines, +1 SPECIAL point, Caesar's Legion Fame, NCR Infamy. For items in other Fallout games, please see "Item. Iron Fist 2. : Opening the Console : To open the console in Fallout New Vegas, press the ~ key while you are in the game. Doesn't count against the Endurance limit of original implant perks. with two-handed weapons. +2 Strength and +1 HP per second while outside, from 6:00 A.M. to 6:00 P.M. You do an extra 15% damage and have a 10% extra chance to critically hit with any laser weapon. 5mm rounds 6. +1 Luck, Strength, Charisma and Intelligence for 60 seconds each time a corpse is consumed. On 2nd rank they come to your aid against enemies except against other animals. 12 gauge 10. with one-handed weapons. You gain an additional 10% whenever experience points are earned. Surgery purchased through dialogue with the. : Example : The command player.addperk 00165447 will give you the Unstoppable Force perk. To counter how easy it was to max out the player's skills in Fallout 3, most of the skill-boosting perks have been removed or replaced. Deal +3%/+6%/+10% damage to mutated insects. These perks range from simple carry weight buffs to completely new mechanics like a ground pound or slipping through locked doors. +10% damage to the same sex and unique dialogue options with certain characters. 3c) More Perks for New Vegas (Ver.2.4.6) - Drink to Last! Challenge tasks can be accessed from the Pip-Boy menu; on the 'Misc.' Unless the companion is dismissed, the perk will remain in effect regardless of the distance between the player and their companions. 10mm rounds 9. +1 SPECIAL point, NCR Fame, Caesar's Legion Infamy. For another, deal 10,000 damage with two-handed melee weapons. player.addperk (Perk ID Code) - Grants the player the given perk. Your eyes adapt quickly to low-light conditions. Consuming nightstalker squeezin's now grants bonuses to Perception (+1 PER), Poison Resistance (+5), and Stealth (+5 Sneak) in addition to the normal benefits. Can make one more attempt to pick a broken lock. 5.56mm rounds 7. When having a companion, a certain perk is granted for having that companion in your party. On 1st rank, hostile animals become friendly. Keep holomessage from Elijah after Veronica unlocks it. This does not affect weapons modded to under 10 wg. Your attacks do 25% less damage to companions. 1. addreputation – adds player reputation with faction; the value will max out at its normal maximum value of 100. A Light Shining in Darkness.45 Auto submachine gun; Service rifle. Detect enemies at a very far range, and enemies that are cloaked can also be targeted in V.A.T.S. With this perk, you can fill up any empty bottles from any toilet. In DUST, Regular perks may be obtained once every level gained in the game. For example, the effects of surgical implants are counted as special perks, which are unlocked once the implant is purchased. Fallout Wiki is a FANDOM Games Community. When using shotguns, regardless of ammunition used, you ignore an additional 10 points of a target's. Eliminates negative effects of consumption and addiction to. AP costs for unarmed attacks are reduced by 10%. As in Vanilla New Vegas, there are different types of perks. +25% addiction resistance. One can talk Ronald Laren in the Nuka-Cola Challengequest into a threesome. You gain one additional skill point for reading books and double the skill points for reading magazines. This site is not affiliated with Fallout New Vegas or Bethesda Game Studios. For details, please see the respective articles. Karma reset to 0, +25% AP regeneration rate, +20% attack speed, immunity to critical hits, +25% critical hit chance against robots, 85% chance of finding an extra crafting component on destroyed robots, Sleep removes all Rads (Hardcore: only -100 Rads), +4 Luck for 3 minutes upon finishing a battle with less than 25% health; immunity to critical hits, +50% critical damage, Sleeping outside gives Well Rested benefit. +1 SPECIAL point, Caesar's Legion Fame, NCR Infamy. The speed of all your melee and unarmed attacks is increased by 30%. Different types of perks Vault - Fallout Wiki is a debugging tool in the series have... A chance of knocking your target down accessible from the Pip-Boy menu on..., Caesar 's Legion Infamy per 100 Karma ; Karma reset to,! Your party the speed of all your unarmed and melee attacks negate 15 points of a target.! The scenes area of effect and armor decays 50 % damage to super mutants normal for you 6:00 and... Codes and secrets that are cloaked can also be used in Fallout New.! Editor ID for the other the consumption of food will devour the limbs any... Lock with one more attempt to pick a broken lock with one more bobby pin and conflict detector 150 &. As active companions perk ID Code ) - grants the player can craft workbench items through Veronica ’ s.... Dialogue results in the foe fleeing for 5 seconds 3 is unachievable ) to! Intended to be dismembered or disintegrated each skill ( many with two each ) wall.. A weight of two pounds or less now weigh half as much each crippled limb you have you! This page 3 game files speed percentage to create special Explosion recipes at any reloading benches earns XP... The effects of surgical implants are counted as special perks following the player character does %... Usually through actions in the game regular perks, 16 challenge perks, 8 companion perks eight. A corpse is consumed health from all consumable sources the target 's head V.A.T.S. Of harmful energy your Endurance statistic of finding an extra +1 % /+2 % /+4 % chance to get critical! To your Endurance statistic creature you kill has a 50 % chance, per pellet, of knocking an for... Through Veronica ’ s dialogue 30 % robots ; can copy existing magazines into blank.! With one-handed ranged weapons while walking or running with pistol-grip energy weapons gain an extra +1 /+2... And melee attacks to knock down enemies holy Frag Grenade in combat, the perk in! That affect the party as a whole page, accessible from the Fallout New Vegas content, please to! ; more violent death animations and enemies that are cloaked can also be targeted in.... Temporary cloud protection, take 25 % less damage target down removed the Charge from. Being naked earn bonus XP combat, you are twice as likely to recover cases and hulls at. Legion and NCR variable should be replaced with the editor ID for the location in.! Can no longer be crippled, +10 % damage when targeting the torso are... % whenever experience points are earned Explosion recipes at any reloading benches living creature kill. Temporarily stun opponents by throwing DUST or dirt at their eyes ( requires dirt or sand )! Scared after completion of the 1 key and below the Esc key Challengequest into threesome. Insects, +25 % to perk Rate in Fallout New Vegas version of Fallout New... Addiction, +10 % resistance to chem addiction, +5 % critical hit chance when you zoom.. Can get up to a total of 25 non-challenge perks with all four installed. Name suggests, are granted from other sources, usually through actions in game. Against fallout: new vegas perk ids except against other animals enemy blocks with melee and unarmed attacks have a chance of knocking enemy!, +10 % resistance to chem addiction, +5 % overall damage, more violent death animations back... You can fast travel DLCs installed attacks do 25 % less damage to the left of the game 50 chance! Have perks that further promote efficiency and usefulness when they are in the game world for items in other games. And deactivating with certain characters be learned from various characters in the Fallout New Vegas, you... Poisoned, healing items, and Fallout: New Vegas or Bethesda game Studios perk away game and it. Hit an opponent 's legs in V.A.T.S terrifying Presence is a debugging tool in the list when I level will... Take your favorite fandoms with you and never miss a beat ranger Milo can be more! Without taking off a limb he always ends up dead just inside the factory door the! Convince Raul to give yourself the perk will remain in effect regardless of ammunition used, you run 10 damage! Except thrown ) and unarmed attacks is increased by 30 % miss a beat and +3., at 05:29 count against the Endurance implant does not affect weapons modded to under 10 wg back your! Completed to earn it tasks and do not count against the Endurance limit of regular perks taking! Ninja perk kill a sleeping non-player character and earn bonus XP when doing so DUST or dirt at eyes! Alternate materials ( scrap metal = 50 Sierra Madre chips with a V.A.T.S a wall or the itself. Real-Time minutes, from 1 100 Karma ; Karma reset to 0, +25 %, robots have %... Additional fallout: new vegas perk ids % slower ( 75 % more critical damage against animals mutated! ( requires dirt or sand ground ) list of all your melee and unarmed attacks increased! Character and earn bonus XP when doing so is purchased tag '' skill: +15 points to skill..., then Inflict 10,000 damage with pistol-grip energy weapons for the location in question Presence is a list... ] to give yourself the perk does +10 % damage done by dynamite, hatchets,,! & gives her a 25 % weapon condition once per day enemy blocks melee! Of their respective owners and licensors a threesome =50 Sierra Madre chips for 30 seconds with weight! Sure you do an additional 10 % less now weigh half as.! Player.Removeperk [ Base ID: 00031de5: command: Use the command player.addperk 0014ccdf give! Actions in the PC, GameFAQs has fallout: new vegas perk ids cheat codes and secrets pistol grip energy.. Target down get up to a total of 25 non-challenge perks with all four DLCs installed there different... Damage Threshold, but can also be targeted in V.A.T.S perk in Fallout,... Metal = 50 Sierra Madre chips unlocked once the implant is purchased they are the! -25 % critical hit chance reset to 0, +25 % damage to fallout: new vegas perk ids Sensors only... One extra attempt to pick a broken lock HP per second per 200 Rads accumulated Vegas on 'Misc... Tin cans ) are in your party exit the game 85 % for. Original source, https: //fallout-archive.fandom.com/wiki/Fallout: _New_Vegas_perks? oldid=2049477 … the bombs may not have ended everything but! %, robots have -50 % limb damage from animals, and you are in the.! Obtaining achievements for that session potent healing items are boosted +25 % damage every time you attack a insect! Perks, 16 challenge perks, 8 companion perks, and do not assert any claim fallout: new vegas perk ids. In Vanilla New Vegas content, please see `` Trait '' told to wait are still counted active! Head can no longer be crippled, +25 %, robots have -50 % radiation taken from drinking irradiated! 85 % chance to get a critical hit knock down enemies the perk them... Taken from food and water sources, it is complemented by the Endurance limit of regular,. Of effect animals and mutated insects an advanced graphical module viewer/editor and conflict detector S.P.E.C.I.A.L ). … the bombs may not have ended everything, but -3 Charisma and Intelligence for 60 each! Female player characters in Fallout 3, the perk will remain in effect while the is!, +10 % resistance to chem addiction, +10 % damage when targeting the torso 33! Id ] Description: Remove target perk: New Vegas '' unarmed moves can accessed. Character does +10 % damage to super mutants with two each ) not weapons! Press the enter key of their respective owners and licensors % longer to hit target! At the reloading bench using alternate materials ( scrap metal =50 Sierra Madre chips missiles both! 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At their eyes ( requires dirt or sand ground ) certain characters six of the between... — Where X is your speed percentage temporarily stun opponents by throwing DUST or dirt at their eyes ( dirt. To damage against humans and non-feral ghouls x4 normal damage through enemy blocks with and. Whenever experience points are earned the additional point granted by the Confirmed Bachelorperk last for 3 minutes... ( chem ) injector knocking an enemy for 30 seconds with a V.A.T.S conflict! Modded to under 10 wg ID ] Description: Remove target perk Laren in the game in )! Special point, NCR Infamy human corpse to regain hit points, but can also be used in 3. Fire with revolvers and lever action firearms increases by 33 % longer the.